Revert "测试:删除PR灯节省资源,删除滤波器,粘滞现象结束"

This reverts commit d0806a0433.
This commit is contained in:
RuigeLee
2024-04-14 20:16:49 +08:00
parent 243f90066f
commit 93bbeabd20

View File

@@ -112,14 +112,12 @@ trait BackBoardSlvStatusPR { this: BackBoardSlvLocal =>
val LED_PR = IO(Output( Bool() )) val LED_PR = IO(Output( Bool() ))
LED_PR := false.B LED_PR := ~Mux1H(Seq(
( statusPR === "b00".U ) -> flash2HZ,
// ~Mux1H(Seq( ( statusPR === "b01".U ) -> flash1HZ,
// ( statusPR === "b00".U ) -> flash2HZ, ( statusPR === "b10".U ) -> true.B,
// ( statusPR === "b01".U ) -> flash1HZ, ( statusPR === "b11".U ) -> false.B,
// ( statusPR === "b10".U ) -> true.B, ))
// ( statusPR === "b11".U ) -> false.B,
// ))
} }
@@ -133,103 +131,104 @@ trait BackBoardSlvIn { this: BackBoardSlvLocal =>
val in = IO(Input(UInt((8*gp).W))) val in = IO(Input(UInt((8*gp).W)))
// val flitCnt = RegInit(MixedVecInit(Seq( 0.U(1.W), 0.U((log2Ceil(256/flitNum)).W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W)) )) val flitCnt = RegInit(MixedVecInit(Seq( 0.U(1.W), 0.U((log2Ceil(256/flitNum)).W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W), 0.U(1.W)) ))
// val flitTrigger = Wire(Vec(9, Bool())) val flitTrigger = Wire(Vec(9, Bool()))
// flitTrigger(0) := ~RegNext(flitTrigger(0)) flitTrigger(0) := ~RegNext(flitTrigger(0))
// flitTrigger(1) := flitCnt(1) >= (256/flitNum-1).U // flitTrigger(1) := usTrigger
// when( ~RegNext(usTrigger) & usTrigger ){
// when( flitTrigger(1) ){
// flitCnt(1) := 0.U
// } .otherwise{
// flitCnt(1) := flitCnt(1) + 1.U
// }
// } flitTrigger(1) := flitCnt(1) >= (256/flitNum-1).U
when( ~RegNext(usTrigger) & usTrigger ){
when( flitTrigger(1) ){
flitCnt(1) := 0.U
} .otherwise{
flitCnt(1) := flitCnt(1) + 1.U
}
// flitTrigger(2) := flitCnt(2) === 1.U }
// when( ~RegNext(flitTrigger(1)) & flitTrigger(1) ){
// flitCnt(2) := flitCnt(2) + 1.U
// }
// flitTrigger(3) := flitCnt(3) === 1.U flitTrigger(2) := flitCnt(2) === 1.U
// when( ~RegNext(flitTrigger(2)) & flitTrigger(2) ){ when( ~RegNext(flitTrigger(1)) & flitTrigger(1) ){
// flitCnt(3) := flitCnt(3) + 1.U flitCnt(2) := flitCnt(2) + 1.U
// } }
// flitTrigger(4) := flitCnt(4) === 1.U flitTrigger(3) := flitCnt(3) === 1.U
// when( ~RegNext(flitTrigger(3)) & flitTrigger(3) ){ when( ~RegNext(flitTrigger(2)) & flitTrigger(2) ){
// flitCnt(4) := flitCnt(4) + 1.U flitCnt(3) := flitCnt(3) + 1.U
// } }
// flitTrigger(5) := flitCnt(5) === 1.U flitTrigger(4) := flitCnt(4) === 1.U
// when( ~RegNext(flitTrigger(4)) & flitTrigger(4) ){ when( ~RegNext(flitTrigger(3)) & flitTrigger(3) ){
// flitCnt(5) := flitCnt(5) + 1.U flitCnt(4) := flitCnt(4) + 1.U
// } }
// flitTrigger(6) := flitCnt(6) === 1.U flitTrigger(5) := flitCnt(5) === 1.U
// when( ~RegNext(flitTrigger(5)) & flitTrigger(5) ){ when( ~RegNext(flitTrigger(4)) & flitTrigger(4) ){
// flitCnt(6) := flitCnt(6) + 1.U flitCnt(5) := flitCnt(5) + 1.U
// } }
// flitTrigger(7) := flitCnt(7) === 1.U flitTrigger(6) := flitCnt(6) === 1.U
// when( ~RegNext(flitTrigger(6)) & flitTrigger(6) ){ when( ~RegNext(flitTrigger(5)) & flitTrigger(5) ){
// flitCnt(7) := flitCnt(7) + 1.U flitCnt(6) := flitCnt(6) + 1.U
// } }
// flitTrigger(8) := flitCnt(8) === 1.U flitTrigger(7) := flitCnt(7) === 1.U
// when( ~RegNext(flitTrigger(7)) & flitTrigger(7) ){ when( ~RegNext(flitTrigger(6)) & flitTrigger(6) ){
// flitCnt(8) := flitCnt(8) + 1.U flitCnt(7) := flitCnt(7) + 1.U
// } }
flitTrigger(8) := flitCnt(8) === 1.U
when( ~RegNext(flitTrigger(7)) & flitTrigger(7) ){
flitCnt(8) := flitCnt(8) + 1.U
}
for( j <- 0 until gp ) { for( j <- 0 until gp ) {
// val digitalFilter = RegEnable( downReg(4+j), 1.U, statusPage === 0.U ) val digitalFilter = RegEnable( downReg(4+j), 1.U, statusPage === 0.U )
// val digitalIn = Reg( Vec(8, Bool()) ) val digitalIn = Reg( Vec(8, Bool()) )
when( statusPage === 0.U ){ when( statusPage === 0.U ){
// upReg(2+j) := Cat( digitalIn.reverse ) upReg(2+j) := Cat( digitalIn.reverse )
upReg(2+j) := in(8*j+7, 8*j)
upReg(4+j) := downReg(4+j) upReg(4+j) := downReg(4+j)
} }
// for( i <- 0 until 8 ) { for( i <- 0 until 8 ) {
// val flitter = RegInit(VecInit( Seq.fill(flitNum){false.B})) val flitter = RegInit(VecInit( Seq.fill(flitNum){false.B}))
// val flitHi = RegInit(0.U((log2Ceil(flitNum+1)).W)) val flitHi = RegInit(0.U((log2Ceil(flitNum+1)).W))
// ( 0 until 9 ).map{ k => ( 0 until 9 ).map{ k =>
// when( digitalFilter === k.U ){ when( digitalFilter === k.U ){
// when( (if( k == 0 ){ true.B } else {~RegNext(flitTrigger(k)) & flitTrigger(k)}) ){ when( (if( k == 0 ){ true.B } else {~RegNext(flitTrigger(k)) & flitTrigger(k)}) ){
// flitter(0) := in(i+8*j) flitter(0) := in(i+8*j)
// (1 until flitNum).map{ k => (1 until flitNum).map{ k =>
// flitter(k) := flitter(k-1) flitter(k) := flitter(k-1)
// } }
// when( (~flitter(flitNum-1) & ~in(i+8*j)) | (flitter(flitNum-1) & in(i+8*j)) ){ when( (~flitter(flitNum-1) & ~in(i+8*j)) | (flitter(flitNum-1) & in(i+8*j)) ){
// flitHi := flitHi flitHi := flitHi
// } .elsewhen( ~flitter(flitNum-1) & in(i+8*j) ){ } .elsewhen( ~flitter(flitNum-1) & in(i+8*j) ){
// flitHi := flitHi + 1.U flitHi := flitHi + 1.U
// } .elsewhen( flitter(flitNum-1) & ~in(i+8*j) ){ } .elsewhen( flitter(flitNum-1) & ~in(i+8*j) ){
// flitHi := flitHi - 1.U flitHi := flitHi - 1.U
// } }
// when( flitHi >= (flitNum*4/5).U ){ when( flitHi >= (flitNum*4/5).U ){
// digitalIn(i) := true.B digitalIn(i) := true.B
// } .elsewhen( flitHi <= (flitNum/5).U ){ } .elsewhen( flitHi <= (flitNum/5).U ){
// digitalIn(i) := false.B digitalIn(i) := false.B
// } }
// assert( flitHi <= flitNum.U ) assert( flitHi <= flitNum.U )
// assert( flitter.count( (k:Bool) => k === true.B ) === flitHi ) assert( flitter.count( (k:Bool) => k === true.B ) === flitHi )
// } }
// } }
// } }
// } }
} }
} }